﻿using UnityEngine;
using System.Collections;

public class DispatchItemCell : MonoBehaviour {
	public UILabel itemName;
	public UILabel itemAmount;
	public UISprite itemImage;
	public GameObject[] rareStar;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
